Star Wars Outlaws creative director Julian Gerighty discussed the size of the game's 'handcrafted' planets.
achievement — you'll remember just how daunting even one zone on that map can be, but it does make more sense for a whole planet to be that size.
Gerighty says that the experience of travelling across these planets is that it is indeed a"journey. Gerighty also emphasised, however, that the planets — which are"handcrafted" — are more"manageable" and aren't procedurally generated. What's more, you won't have"total free rein" in travelling .
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