Todd Howard talks Starfield's 'hard sci-fi' approach in new developer video

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Todd Howard talks Starfield's 'hard sci-fi' approach in new developer video
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With Starfield's hugely anticipated 2023 release growing ever-closer, Bethesda has launched a new Q&A video series,…

With Starfield's hugely anticipated 2023 release growing ever-closer, Bethesda has launched a new Q&A video series, and episode one sees director Todd Howard responding to a number of community queries - including sharing some thoughts on traits, dialogue, and whether Starfield can be described as a"hard sci-fi" game.

However, he also called the question a bit of a trap,"because it's a video game. Like, a hard science-fiction video game would be, you die in space cold."As an example of how hard sci-fi doesn't always translate well in gaming, Howard revealed how the team was initially"really into fuel and how the gravity drive works, and I'm reading papers on like quantum physics and bending space in front of you".

Elsewhere in the chat, Howard revealed a little more on Starfield's customisation and traits system, calling the game's current traits"super fun". Each one, he explained, comes with"some sort of a negative", but these can all be removed for the duration of a playthrough by completing an activity or quest in-game.

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