This gruesome RPG is combining biological horror with the claustrophobic labyrinths of PC gaming's past

Danmark Nyheder Nyheder

This gruesome RPG is combining biological horror with the claustrophobic labyrinths of PC gaming's past
Danmark Seneste Nyt,Danmark Overskrifter
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Hibernaculum's grim industrial and biological sci-fi vision has me hoping for a new feel-bad favorite.

strikes me as one of those videogame"two great tastes that taste great together" that really should have been acted on by now: combine the inherent claustrophobia and challenging navigation of old first person dungeon crawlers like Eye of the Beholder with an industrial sci-fi atmosphere and gruesome biological horror sensibility.

The result is absolutely captivating. Hibernaculum has one of those mondo-chunky ancient UIs that take up half your screen real estate. No abstract white lines or tasteful transparency in sight, it's rendered like some tactile, metal piece of technology⁠—think the Fallout series' various takes on Pip Boys, or the way Baldur's Gate's menus all look like they were hewn from stone.

Hibernaculum's Kickstarter trailer shows off some of its old-school, stiffer, seemingly grid-based gameplay, but the real highlight for me is all the pixel art horrors on display. These things are

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pcgamer /  🏆 38. in UK

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