An AI visualises the world a classic text adventure describes, in various styles.
Zork was the first game made by the great Infocom, and one that would influence an entire genre. Inspired by the example of Colossal Cave Adventure, the first text adventure to gain any kind of widespread notice in the computer scene of the 1970s, Zork is a sprawling piece of interactive fiction, initially developed by four friends and coders at MIT on the PDP-10 computer.
"Some adventure game fans at Google wondered what would happen if you used the output from the classic text adventure game 'Zork' as the input to Imagen, Google's text-to-image diffusion model," writes Google principle engineer Matt Walsh. So this isn't one version of Zork visualised, but a countless number of different variants of what this world may look like. Zork 2 is also shown off briefly, along with the promise that this project's work can relatively easily be applied to other Infocom titles.
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