Bethesda decided early that supporting fully non-lethal playthroughs 'wasn't totally feasible' for Starfield.
), lead quest designer Will Shen was asked if entirely non-lethal playthroughs will be possible in Bethesda's space RPG. They won't be, although Shen says that Bethesda did consider the possibility of supporting pacifist playthroughs early in development.
Shen didn't go into the fine details of what makes pacifism infeasible in Starfield, but said that"there are some good non-lethal options" in the RPG, even if you're going to have to knock someone off eventually. It's not surprising that you're going to have to dispose of at least a few space assailants during Starfield's main quest. I doubt many have the patience to complete non-lethal runs in games that support them anyway, but it is always fun to know when the path is there.
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