Starfield director Todd Howard has called Xbox exclusivity “awesome”, while admitting he’s feeling “a lot of pressure” to deliver a system-seller
is just an insane machine – they’ve done a great job and we’ve had great success on PlayStation,” he said.The sci-fi title is coming to Xbox Series X/S, PC and Game Pass in November
“We were traditionally a PC developer in the beginning. We transitioned to Xbox [and it] became our lead platform, like Morrowind’s basically exclusive to Xbox, Oblivion was exclusive to Xbox for a long period of time, Skyrim DLC was exclusive, so we’ve done a lot of, like, our initial stuff is all Xbox.
“So when we get into development and say we’re focused on Xbox, it’s not abnormal for us in any way, it’s been kind of the norm. And from a development side I like the ability to focus and have help from them, you know the top engineers at Xbox, to say we are going to make this look incredible on the new systems, from my standpoint it’s just awesome.”
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