Xbox boss Phil Spencer has spoken about the Xbox Series S and its place in the console market, saying 'I don't see a world where we drop the S.'
, to which the Xbox boss said:"I don't see a world where we drop the S." Spencer explained that parity hasn't been the issue for Baldur's Gate 3, because even titles from Microsoft's first-party studios offer features on the Series X that aren't on Series S.
"I want to make sure games are available on both, that's our job as a platform holder and we're committed to that with our partners. And I think we're going to get there with Larian. So, I'm not overly worried about that, but we've learned some stuff through it," Spencer said."Having an entry-level price point for console, sub-$300, is a good thing for the industry.
Microsoft's reasons for ensuring games are compatible with the Xbox Series S seem to hang on the fact that console prices will remain static."The prices aren't coming down. We see it now, and that's why we did Xbox Series S," Spencer said.
On the topic of mid-gen refreshes, the Xbox Series X and S consoles will be three years old in November, which has led to players wondering if a mid-gen refresh could be on the cards, and although Spencer says:"We think every game should be 4K 60fps. And we're not seeing that right now so, clearly, we need to mid-gen refresh,' it doesn't sound like one is on the cards.
"As soon as you start doing mid-gen refreshes, you've got a bunch of issues in front of developers, on what platform they target. And it starts to feel a lot more like PC - which is clearly a good ecosystem that's healthy, but then I'm like, 'Okay, well, what's the difference then between console and PC, if we're in this mode of every two years, a new GPU comes out, or CPU?' And there's a bunch of things. I mean, we are the Windows company.
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