There's new planes, airports, and missions too.
Microsoft is celebrating the release of the Microsoft Flight Simulator 40th Anniversary Edition, and with it the game is getting a huge update. Not only is there tonnes of new and improved content which includes new vehicles like a true-to-life Airbus A310 liner, but there's also some interesting fixes in the list. Sure, we could get excited about the inclusion of the Spruce Goose or the 24 new classic missions, but what we're really looking for is an even smoother flight sim experience.
Yes, using thermal pressure to ride around in gliders in the new 40th edition of Microsoft Flight simulator does sound fun, but did you know you can do it better in DX12 now? A new memory defragmentation system has been implemented, which should limit your maxed out VRAM. This should help with potential crashes from overloaded VRAM issues. The graphical artefacts on the cockpit screens that could sometimes occur in DX12 have also been fixed. A smoother ride from inside to out.
But it doesn't stop there, this plane full of upgrades has barely even taken off. While you're checking out those 4 new airports, you can get a look at the newly integrated AMD FSR2 for improved upscaling technology on supported machines. For those on NVIDIA hardware, DLSS3 is now supported. You should get a decent FPS boost with these implementations.
The hardware support keeps on going, with plenty of love for peripherals. Turtlebeach's VelocityOne FlightStick, Honeycomb Alpha Flight Controls, and the Thrustmaster TCA Sidestick X have all been given the green tick on both PC and Xbox as officially supported devices. Honeycomb Charlie pedals will also officially work with PC. The Pro Flight Trainer Puma X and Thrustmaster MFD Cougar were also included in the list of supported controls.
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