Following numerous delays and feature cuts, Halo Infinite’s developer is planning to switch from its Slipspace Engine to Unreal, it's claimed.
If 343 has indeed decided to switch to Unreal, it would follow a long line of development road bumps, as well as significant departures –for comment on this story.
Halo Infinite was famously delayed by more than a year, just months before it was due to release alongside theWhen it did arrive in December 2021, it did so without many modes and features, including Forge and Campaign Co-op – the latter of which
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