There are 82 skills to choose from in Starfield. Here are the five we recommend getting first.
If you're wondering why your double jump is still a single jump despite strapping on a boost pack, it's because boost packs literally don't work in Starfield until you spend a skill point on Boost Pack Training. Boost packs aren't technically required to get around in Starfield, but many combat spaces feel like they're designed with double jumps in mind.
Unlike Boost Pack Training, investing just one point in Stealth does a lot more than just enable the stealth meter: it also makes you 25% harder to detect when sneaking, and makes suppressed weapons deal 5% more sneak attack damage. It's basically the starter kit to actually make stealth useful in Starfield.Unless you're intentionally roleplaying someone who always makes a bad impression, one of the most useful skills to get early on is Persuasion.
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