The maker of Dragon Age and Mass Effect has had to endure cost-cutting measures as it becomes an ‘agile and more focused studio.’
but despite being years in development almost nothing has been seen of either and now 50 staff members have been made redundant – accounting for 20% of their 250-odd workforce.
‘It will allow our developers to iterate quickly, unlock more creativity, and form a clear vision of what we’re building before development ramps up.’ That’s not necessarily as unreasonable as it sounds, as 250 people is a lot and given how long it is since they’ve had a hit game, they must be costing EA a lot of money to run.
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