Over 10 million players “experienced” Diablo 4 during its launch month, driving a record financial quarter for Blizzard
“As of the end of the second quarter, Diablo IV had sold-through more units than any otherDiablo 4’s release drove a record three months for the Blizzard business segment, which delivered its first $1 billion net bookings quarter.
During the three-month period ended on June 30, Blizzard revenue grew over 160% year-over-year and operating income more than tripled year-over-year, each setting new quarterly records, according toPlayers logged over 700 million hours of Diablo 4 game time in June, “and retention trends for the title are particularly strong”, it added.on this year’s flagship Call of Duty game in its second quarter earnings announcement.
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